Friday, June 1, 2012

Episode 31 - You Kiss Your Mother With That Mouth?

This episode we discuss colorful language, and we're not talking purple prose. (And unless you're Sergeant Snorkel from "Beetle Bailey," @!&%#$! probably isn't going to cut it.) So, while Nick tries to avoid swearing like a sailor, we come to the question: when, if ever, is swearing appropriate in fiction and film?

Afterward, join us for a Take on Tales where Tim discusses immortal alchemists living as 1930s gangsters (really!) and Nick actually finishes a video game. All this and more in episode 31 of Derailed Trains of Thought, your premiere storytelling podcast.

Great Odin's Raven, what more could you ask for?


Show Notes

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  1. That was quite a &#@*# episode guys. Kidding aside, I found it quite thought provoking. I've struggled with the issue since becoming a scriptwriter. I've used a few minor words here and there when I felt it fit, and while I don't know if I would change it now, I don't think I would write those kind of stories now. With the writing I want to do, I think I'll stick with the made up silly phrases, because I'd rather make someone laugh than offend them.

    I had the opposite situation growing up, as I have relatives who will use profanity without a second thought. It's something I have to actively work on to fight.

    Btw, my favorite fake curse word is "grife", which comes from the 90's version of the Legion of Super Heroes. May they rest in reboot peace.

    About the LOST writers using the "f-bomb" in their scripts, it's true. My sci-fi and fantasy class had a discussion about that. Apparently, the Star Trek movie had a ton of it in the script.

    Speaking about forgetting about profanity in movies, I once showed the intro to The Goonies for my story structure class. I completely forgot one of the kids drops some profanity early on. Thankfully, the class laughed at it.

    Congrats on beating Miles Edgeworth Nick! I've wanted to try that series out, but I'm honestly not a fan of adventure games. I am interested in the Layton/Wright crossover. You ever try Hotel Dusk or Trace Memory? You might like them.

    Tim, I've been interested in Baccano, since it keeps popping up on netflix suggestions. I was afraid to try it, since it was MA and wasn't sure if that meant nudity. I'll have to try it out now.

    Keep up the great work!

  2. Glad you enjoyed the episode!

    Wow, the Star Trek movie was written like that, too? That makes even less sense than Lost.

    Not a fan of adventure games? Apparently you didn't grow up with King's Quest and So You Want to Be A Hero? ;-) I haven't heard of the games you mentioned, but then again, I'm way out of the gaming loop. Though, the Layton/Wright crossover seems like a great idea.

  3. Greg, there's no sex or nudity in Baccano, just some swearing and lots of blood. It's one of those bipolar anime with a marked contrast between comedic silliness and gory darkness and yet both feel a part of the series. Take that as you will.

    Thanks for the feedback! It's a tricky issue as a storyteller and not something to get legalistic about, but we felt it's definitely worth discussing. Glad you agree!

  4. I wrote a response to this weeks ago, but Safari thinks deleting entire posts is a hilarious thing to do. =(

    Nick- Yeah, the Star Trek script dropped F-bombs left and right. It's weird to read a line by Spock that has those connotations.

    For adventure games, I didn't get a computer until around '97, so I missed all the adventure games. I was a Nintendo kid. I did play a little of Sam & Max, but couldn't get very far. Also played Maniac Mansion for NES, but that's a terrible way to play that game. You should try Hotel Dusk and Trace Memory, those should be pretty cheap now. The Layton/Wright game looks to be very epic.

    Tim- Thanks for the heads up on Baccano. I still haven't checked it out yet, but I plan on it. I thought the premise sounded pretty interesting.

    It is easy to get legalistic about areas we feel passionate about, which makes it all the harder when we get rebuked for it.